
Echo Location
## Echo Location
This project was created for the Godot Wildjam #82 (https://itch.io/jam/godot-wild-jam-82), The Theme is Unseen, and modifiers used in the project were Boom (at least on explosion) and report card (Grade the player)

## Description
The Game is a platfomer that takes places in a really dark cave filled with mines, and spikes, you find you're self in a dire situation and need to escape before your oxygen runs out. it's pitch black except for your exo-suit lamp, and a few tools to help guide you. After the first few tutorial rooms, all the other rooms get randomized
## Controls
WASD - Movement
Space - Jump / Double Jump
E - Scanner
F - Pulse Grenade
## Credits
### Character Art + Tileset
Sam Vieten
https://twitter.com/Samvieten
https://samvieten.itch.io/metroidvania-pixelart-characters
https://samvieten.itch.io/8x8-metroidvania-pixelart-level
### HUD
Finnmercury
https://twitter.com/Finnmercury
https://finnmercury.itch.io/hyper-sci-fi-ui-set
CraftPix
https://craftpix.net/freebies/free-skill-32x32-icons-for-cyberpunk-game/
### Fonts
Jotson
https://twitter.com/yafd
https://jotson.itch.io/gravity-pixel-font
### Audio
https://uppbeat.io/
https://www.soundsnap.com/
https://leohpaz.itch.io/
https://opengameart.org/content/8-bit-sci-fi-sounds
https://www.gamedevmarket.net/asset/exoplanets-drones-atmospheres
Published | 2 days ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Piranha305 |
Genre | Platformer |
Made with | Godot |
Tags | Dark, Godot, wild-jam |
Comments
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I really like the idea to walk around in the dark, while avoiding hazards, but the main issue for me are the controls. As I am left handed, I play with arrow keys. WASD is really difficult for me.
yeah in hindsight I should have set the arrow key, or maybe make the input customizable, thank you for playing