Finite State Machine Behavior (Construct 3)
A downloadable asset pack
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A Construct 3 behavior, that uses a finite state machine to control the flow of logic for object's
Current Features
- Trigger logic on-enter/ on-exit from states.
- Access the objects current / previous state.
- Setup trigger for specific state transitions.
- Compare states against list of states.
For Issues & feature suggestions report here:
Issues · armandoalonso/fsm (github.com)
For documentation & source code:
fsm (github.com)
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Piranha305 |
Tags | behavior, c3, construct-3, construct3, fsm, state |
Download
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Click download now to get access to the following files:
piranha305_fsm-1.0.0.3.c3addon 7 kB
piranha305_fsm_examples.c3p 68 kB
piranha305_fsm_example_v350.c3p 68 kB
Development log
- Compare list of states v1.0.0.3Sep 03, 2023
- Minor bug fixes v1.0.0.2Aug 30, 2023
Comments
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Can you please attach an example for the stable version of Construct?
added fsm_example for v350
will remove it when next stable release comes out
Thank you!